For class mods, this will always be gd_Gear_ComDeck_, where represents the character. This identifies the base class of the item and along with it, the slot where it can be equipped. Class Mods are comprised of 9 segregate parts: I think I'm confusing you, so let's just jump right in! Lastly, the item type is what tells the game what class or character can equip it or not, so long as that the name matches your class, then you will be able to equip it no matter what body it has, since the body corresponds with the character, and manufacturer used. Furthermore, if you were wondering, it is possible to use Class Modifications/effects from another class on any class mod, just don't expect the other classes Action Skill to do anything though once equipped. First, keep in mind that the Class Mods work differently than most items! For instance, the left/right side parts and the manufacturer materials, depending on the body used will affect it differently.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |